AI Insights · Timothy · July 2025
Top Digital Pacifier Games in the US: Q2 2025 Performance
Explore the performance of the top 5 digital pacifier games in the United States for Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top digital pacifier games in the United States showed varying trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into the performance of these popular apps.
Color by Number:Coloring Games saw a consistent increase in weekly revenue, reaching approximately $134.7K by mid-June, and ending the quarter slightly lower at $132.2K. Weekly downloads peaked at 172K in early May, followed by a stable pattern, closing at around 150.9K. Active users steadily grew throughout the quarter, culminating at approximately 769.9K by the end of June.
Candy Crush Saga experienced a decline in weekly revenue, starting at $13.7M and decreasing to about $10.1M by the end of June. Downloads also saw a downward trend, beginning at 142.2K and dropping to 116.2K. Active users fluctuated, with a notable dip in late May but rebounding to 5M by the end of the quarter.
Toca Boca Jr showed a slight increase in weekly revenue, rising from $120.4K to $136.1K by the end of June. Downloads also trended upward, starting at 48.8K and reaching 59.4K. Active users saw significant growth, starting at 253.4K and ending the quarter with 410.6K.
PBS KIDS Games maintained a steady download rate, peaking at 51.7K in mid-June, and ending at 45.2K. Active users decreased slightly from 1M to around 982.4K.
Hill Climb Racing had a stable revenue pattern, peaking at $16.9K in late May. Downloads remained consistent, starting at 32.9K and closing the quarter at 36.9K. Active users increased steadily, beginning at 405.9K and reaching 539.4K by the end of June.
For more detailed insights and trends, visit Sensor Tower.